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SELECTED PROJECTS

Project #28: Ghost Town         Project #29: Holiday Hollow    Project #30: Prospect Falls

2012

Organization(s):

Zynga San Francisco (Internal Publisher/Developer) and Buzz Monkey Software (External Developer) studios

 

Responsibilities:

  • Project management for cross discipline planning, resource management, milestones creation + review, external mentoring, and overall studio procedures

                                                     Project #26: FishVille

2009

Organization(s):

Zynga San Francisco (Developer and Publisher) and Zynga Bangalore (Developer transition team)

 

Responsibilities:

  • Internal & External Art team manager
  • Created SLA cadence and executed content pipeline earning $10.1 million over 13 months

                                                     Project #21: Fracture

2008

Organization(s):

LucasArts (Publisher), Day 1 Studios (External Developer), and Activision (Publishing distribution for Asian markets)

 

Responsibilities:

  • Managed $300k production budget of cinematic outsourcing for pre-rendered full motion video (FMV’s)
  • Authored outsourcing milestone schedules & contracts
  • Managed the submissions process for game ratings certification with ESRB and international rating boards
  • Reviewed weekly / milestone builds to provide economic solutions towards development constraints
  • Production point of contact (P.O.C.) for: International, Operations, Marketing, Creative Services, Web, PR, Finance, Quality Assurance, Audio, IT, Mastering Lab, Compliance, Consumer Insights and Business Affairs

                                                     Project #19: Eragon

2006

Organization(s):

Stormfront Studios (Developer) and Viviendi Universal Games + Sierra Entertainment (Publishing partners)

 

Responsibilities:

  • Managed the production of in-game assets, cinematics, and maintianed the approval process for all art
  • Managed the game submission process to publishers
  • Hosted weekly team meetings to discuss project status, identified bottlenecks, and provided solutions
  • Created in-game cinematics and character scripted events
  • Created rough environments in 3D, designed and implemented single + co-op level logic, and camera placement for an action/adventure title

Project #14: Joint Operations: Typhoon Rising       Project #15: Joint Operations: Escalation

2004

Organization(s):

NovaLogic (Developer and Publisher) and EA (distribution Publisher)

 

Responsibilities:

  • Designed and implemented single & multi player levels for various 1st/3rd person action / shooter games
  • Conceptualized & illustrated additional terrains to maximize engine strengths
  • Converted levels to support other game modes / types (King of the Hill into Capture the Flag, etc.) 

                                                     Project #13: Terminator 3: Rise of the Machines

2003

Organization(s):

Black Ops Entertainment (Developer), Shiny Entertainment and Legend Entertainment (dev support studios), Atari (Publisher)

 

Responsibilities:

  • Wrote level walkthroughs/game play mechanics for Game Design Document (GDD)
  • Implemented gameplay encounters with AI and customized scripts for in-game objects and particle effects
  • Utilized working database knowledge

                                                     Project #12: Beauty and the Beast

2002

Organization(s):

B1 Media (Developer) and Walt Disney Home Entertainment (Publisher)

 

Responsibilities:

  • Managed the project life cycles for the development of Disney “Set Top” DVD games
  • Created custom game designs for various Walt Disney feature animations and film
  • Authored game progression flow charts for DVD mastering 

Published Titles / Production Lineage

Combined lifetime title revenue of approximately $2.4B — Technical Program / Production leadership across internal studios and external development partners.

 

Year Title Platform(s)

2016

Knights & Dragons: Pets (expansion) App Store, Google Play

 

2014

Slots – Buffalo Rush App Store, Google Play

Slots – Liberty Eagle App Store, Google Play

Slots – Big Bear Bonanza App Store, Google Play

Slots – Lucky Wolf App Store, Google Play

Slots – Enchanted Tales App Store, Google Play

Zynga Poker App Store, Google Play, Facebook

 

2013

PirateVille (canceled) Facebook

 

2012

CastleVille Facebook, Zynga.com

2011

Pioneer Trail: Prospect Falls Facebook

Pioneer Trail: Holiday Hollow Facebook

Pioneer Trail: Ghost Town Facebook

 

2010

FrontierVille Facebook

 

2009

FishVille Facebook

Joint Operations: Combined Arms GOLD PC

 

2008

Dragon Wars Facebook, MySpace

Guild of Heroes Facebook

Texas Hold'em Poker Facebook, App Store, Google Play, MySpace, Tagged, Bebo, Hi5

Fracture Xbox 360, PS3

 

2007

Titan (canceled) PS3

 

2006

Eragon Xbox 360, Xbox, PS2, PC

 

2005

Delta Force: Xtreme PC

Joint Operations: Combined Arms PC

Maximum Overkill (canceled) PC

 

2004

Joint Operations: Escalation PC

Joint Operations: Typhoon Rising PC

 

2003

Terminator 3: Rise of the Machines Xbox, PS2

 

2002

Beauty and the Beast / Monsters, Inc. / Mary Poppins activity titles DVD

Return to Neverland: Rescue the Lost Boys DVD

 

2001

Snow Dogs: Ted's Arctic Challenge DVD

Tarzan & Jane: Build Your Own Tree House Game DVD

Doug's 1st Movie: The Search for Herman (unpublished) DVD

 

2000

Sammy Sosa's Softball Slam PS1, PC

BattleTanx: Global Assault PS1

Army Men: Air Tactics PC

Army Men: Sarge's Heroes 2 PS1

Army Men: World War PS1

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© MMXXVI by James Payne

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